Setting-up Unity FirstPersonController in Terrain

Recently I attempted navigation of the player in Unity using its FirstPersonController component in a terrain environment. I had created character controller from scratch for the player navigation earlier, but wanted to use FirstPersonController because it makes development easy and has many features which can be controlled using configuration settings. And I wanted to do this in a terrain environment using Unity Terrain tools.

I have documented my learnings and steps I took to implement the above in following sections and videos. The focus was more on “How To” than creating a beautiful game scene. The final outcome looked like this –

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